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Market Overview
The global 3D animation market is expected to rise higher in the present forecast years, with a CAGR of 11.7% by the end of 2030. 3D animation is an evident procedure that is meant for the creation and development of moving images by implementing technological advancements. The 3D animation market outlook is revamped from that of the past years. It is because of the improvements that you witness in the media and entertainment sectors. In the present era, the 3D animation market is in direct association with high VFX implementation within the entertainment and film industry.
As of now, the 3D animation industry is witnessing high demand in gaming, visualization, mobile applications, digital marketing, and other such sectors that deal with 3D utilization. Apart from that, there is a specific rise in digital marketing trends that has increased the sales of 3D animation products at a faster rate. COVID-19 did put up a positive impact on global sectors. Most of governments across the globe did impose lockdowns at regional and national levels. And that gave rise to the demand for high-quality entertainment videos.
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Simulation technologies have also been developed, and media owners are keen to offer imaginative experiences towards working, learning, and shopping. The pandemic did put up a positive impact upon the 3D animation market, as the 3D modeling technologies are adapted from quality printing needs such as medical imaging, video games, marketing, CAD, and others. The report explains the overall global 3D animation market growth on a global scale by analyzing market segmentation, key player analysis, and regional analysis.
Market Segmentation
Based on the component segmentation, the global 3D animation market analysis is classified into hardware, software, and service components. The software segment has recorded around 50% of the total share in the previous forecast period.
Based on the deployment segmentation, the global 3D animation market is classified into on-cloud and on-premises deployment segments. The on-premise segment is accountable to have captured 60% of all market share as of 2020.
By end-use segmentation, the global 3D animation market is classified into media & entertainment, education & academics, healthcare, architecture, manufacturing, government, life sciences, and others. In 2020, media & entertainment did capture a projected market share of 25%.
Regional Analysis
The global 3D animation market share is collected from the utmost performance of key players in different regions of the world. The regions where the market is well-established are South America, North America, the Middle East & Africa, and Europe. The North American 3D market generated a share of 42.1% in the previous forecast period. Therefore, it is expected that North America will be dominating the global market with its revenue generation.
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Key Player Analysis
Autodesk Inc., Image Metrics Inc., Corel Corporation, and others are the key players in this global 3D animation market. These key players are contributing their efforts towards increasing the production and deployment rates across their respective regions. As a result, the sales and adaptation rate has been multiplied exponentially in the present 3D animation market forecast years.
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